Rules and Regulations:
Now we get to the rules, of which there are a few but they're pretty straight forward. Most importantly we try to adhere to the Clean Racer's rules set forth in this thread (with a witty introduction by our resident diplomat IMADreamer.
Now on to the details.Teams:
Teams are encouraged and you can have a maximum of two people per team. Teams are required to run the same model car (build and tune can be different) and they should have similar/related liveries. Lobby Setup:
Suggested Line off
Traction Control off
Easiest shifting allowed: Manual (Manual clutch is not required but it can make you quicker.)
Easiest steering allowed: Normal
Damage will be set to limited
Collisions will be set to always on
End timer will be set to NONERace Procedure:
Each race night will consist of:
5 minute qualifying session (collisions off)
Race One will have grid order set by lobby points
Race Two will have grid order set by reverse lobby points.
Please be on time (preferably 10-15 minutes early), we're going to do our best to start right at 7:00pmPST(10:00pmEST) and with the exception of ridiculous network issues we will also have no restarts so if you're late you'll need to just hang out in the lobby until the next session of the night.Handicapping:
In an effort to level the playing field there will be a system to handicap the faster cars and drivers (as close as we can get to the real life practice of adding penalty weight).
Each race night in which a driver finishes on the podium (i.e. achieves a top three position overall) they will be assessed a 10% horsepower penalty up to a maximum of 30% which takes affect at the next round of the series.
A handicapped driver finishing outside of the overall nightly podium will have the 10% horsepower penalty removed until he/she either has no remaining penalty levels or finishes on the podium again.
Driver A takes 1st in race one and 4th in race two which puts him second overall for the evening. He is then given a 10% horsepower penalty.
He then manages an overall podium position of third at the next round and is assessed another 10% penalty for a total of 20%, applied at the next round.
At the third round Driver A is not able to place on the overall podium and therefore one level of penalty is removed and he's back to only a 10% penalty for the following round.
If you're still finishing on the podium with a 30% horsepower penalty then congratulations, you're probably an alien. Racing Incidents:
The races are short enough that we aren't going to worry about yellow flags. While we are all going to be following the Clean Racers guidelines (as posted above) there will undoubted be some contact.
If there is an incident where a driver seems malicious or unsportsmanlike at least one of the racers involved needs to say something during the race and then save the replay. After the race you need to gift me the replay and send a PM in the forum. The incident will be reviewed by myself and at least one other steward and the party in question will be given a chance to defend themselves before action is taken.
Things that are frowned upon and subject to some kind of penalty when reported:(in no particular order)
Lapped traffic impeding the progress of race leaders.
Repeated course cutting to gain advantage.
Excessive blocking (i.e. repeatedly weaving back and forth across the track to impede an obviously faster car)
Causing contact with another car on purpose (I don't care if they bumped into you first, log a complaint and the stewards will take care of it post race)
Driving backwards, parking on track or otherwise obstructing the other racers (This is the one thing that will get you kicked from the series so don't do it. The only
exception is if two or more consenting back markers want to participate in the traditional Exodus finish)
Again, you can talk and complain about something while in game all you want but without a replay and official oversight by the stewards no action will be taken (though backwards driving is pretty obvious so expect to get kicked from the room at the soonest convenience.)Points Structure:
The points structure is pretty simple and covers two rooms worth of points (if by some miracle we end up with more than two rooms I'll adjust it).
and so on
Pole position is awarded a 2 point bonus. Pole position bonus points are awarded per room so multiple rooms means multiple bonus awards.Team Points:
Team points are based on the following formula:
(Highest team finishers points/2)+lower team finishers points=team total for the race
EXOR DK "The Turbo Crushinator" finishes 3rd and gets 30pts while his more handsome, yet dramatically slower teammate, EXOR Warpedo finishes well down the order and gets 16pts.
The total team points would be: (30/2)+16=31
EDIT: In the event that only one team member is present for an event they score points as the top finisher (i.e. finishing points/2 + 0 points for the missing driver)